Source code for promis.logic.spatial.follows

"""This module implements a distributional predicate describing if a state transition follows along a path."""

#
# Copyright (c) Simon Kohaut, Honda Research Institute Europe GmbH
#
# This file is part of ProMis and licensed under the BSD 3-Clause License.
# You should have received a copy of the BSD 3-Clause License along with ProMis.
# If not, see https://opensource.org/license/bsd-3-clause/.
#

# Third Party
from shapely.strtree import STRtree
from shapely import LineString
from numpy import array, dot
from numpy.linalg import norm

# ProMis
from promis.geo import CartesianLocation, CartesianMap, CartesianPolygon, CartesianPolyLine, PolarPolyLine

from .relation import Relation


[docs] class Follows(Relation): """A probabilistic relation that checks if a point to point transition "follows" along a map feature. This relation is true if a given location and its transition location form a line that slopes along the nearest geometry of a specific type on the map. The probability is derived from a set of sample maps. """
[docs] @staticmethod def compute_relation( location: CartesianLocation, transition_location: CartesianLocation, r_tree: STRtree, original_geometries: CartesianMap, **kwargs ) -> float: # Get nearest feature from original geometries nearest_feature = original_geometries.features[r_tree.nearest(location.geometry)] # Follows works on Polylines and the exterior of Polygons if isinstance(nearest_feature, CartesianPolyLine): coords = nearest_feature.geometry.coords elif isinstance(nearest_feature, CartesianPolygon): coords = nearest_feature.geometry.exterior.coords else: return 0.0 # Query the closest segment of this polyline segments = [LineString(coords[i:i+2]) for i in range(len(coords) - 1)] segment_index = STRtree(segments).nearest(location.geometry) # Get direction vectors start, end = coords[segment_index:segment_index+2] line_direction = array([end[0] - start[0], end[1] - start[1]]) movement_direction = array([transition_location.east - location.east, transition_location.north - location.north]) # Get vector lengths line_norm = norm(line_direction) movement_norm = norm(movement_direction) # If both lines are super short we avoid noise and return 0 if line_norm < 1e-9 or movement_norm < 1e-9: return 0.0 # Cosine similarity clamped to [0, 1]: 1 = parallel, 0 = orthogonal or reverse return float(max(0.0, dot(line_direction, movement_direction) / (line_norm * movement_norm)))
[docs] @staticmethod def empty_map_parameters() -> list[float]: return [0.0, 0.0]
[docs] @staticmethod def arity() -> int: return 2